http://www.techspot.com/review/878-metro-redux-benchmarks/
Already one of the most iconic and atmospheric first-person shooters around, Metro has received some post-release polish that should intrigue existing fans while attracting some new ones. Metro Redux features improved versions of both Metro 2033 and Metro: Last Light, including completely remastered visuals such as advanced lighting, dynamic weather, more detailed characters with improved animation, more dynamic destruction and improved smoke, as well as fire and particle effects.
We used the latest AMD and Nvidia drivers for testing and Nvidia specifies that its GeForce 340.52 driver is designed for Metro Redux. We tested 22 DirectX 11 graphics card configurations from both companies covering all price ranges. Our test rig was outfitted with the Intel Core i7-4960X to remove CPU bottlenecks that could influence high-end GPU scores.Although we usually rely on Fraps to record up to 90 seconds of gameplay for our benchmark data, 4A has provided us with an easier method that is also more accurate. The Metro Redux rolling demo runs for almost 3 minutes and plays out a number of very detailed battle scenes. The benchmark tool allowed us to create our own graphics quality pre-sets. In total we went with seven major tests covering four resolutions using high quality settings.
We tested Metro Redux at four desktop display resolutions: 1440x900, 1680x1050, 1920x1200 and 2560x1600 using DX11. Since we tested a range of visual pre-sets with Metro: Last Light we have just maxed out the Redux version.